Hearts of Iron IV is fairly good about separating the smaller states of the world up by their land on major continents, but some areas look a little lazy and leave something to be desired. Enter this mod, which comes in to separate provinces more properly in the lands of South America, Africa, Tibet, Canada, and more. Hearts of Iron 4 Mechanics & Balance Mods. Sometimes all you need is to get under the hood of that war machine in order to have a truly better experience than what the vanilla game can offer. Here are some mods that exemplify getting your hands dirty with blood and iron. Expert AI 4.0. Hearts of Iron IV throws the player in the midst of the WWII, offering a deep gameplay and a spectacular freedom. There are still some things than can be polished and improved (AI above all), but Paradox laid the foundation for one of the greatest strategic titles ever produced.
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Description:
Currently supports patch 1.9 and above but should work fine on previous versions.
Free online youtube downloader for mac. If you’re playing on any version below 1.9, please use the legacy version of this mod instead: https://steamcommunity.com/sharedfiles/filedetails/?id=2020606549 Boosey hawkes edgware clarinet serial numbers.
This mod gives players full and direct control of peace conference proceedings in wars they are involved in.
IMPORTANT: You may need to press 'Pass' a couple of times before the AI gives you their points.
You can distribute territory to your allies by clicking on their flag and then clicking on the map.
Wars without player involvement conclude as normal.
Wars without player involvement conclude as normal.
This mod makes no changes to anything else other than peace conference AI and is compatible with any and all other mods and will work in multiplayer games.
There are a few limitations to this mod that can’t (yet) be fixed due to being hardcoded:
– It’s currently only possible to grant land to allies, so you can’t give them puppets of their own.
– If you are a puppet yourself, the AI may or may not give you their score.
– In multiplayer games where two players are part of the same faction, how the AI gives away score is unknown.
– It is NOT ironman compatible.
– It’s currently only possible to grant land to allies, so you can’t give them puppets of their own.
– If you are a puppet yourself, the AI may or may not give you their score.
– In multiplayer games where two players are part of the same faction, how the AI gives away score is unknown.
– It is NOT ironman compatible.
If you’re having issues with the mod not properly loading, please try the following procedure before asking for help:
0. Open DocumentsParadox InteractiveHearts of Iron IV folder
1. Delete mods_registry.json
2. Open up mod folder
3. Delete all files that start with 'ugc'. If you’ve never manually installed any mods, then it’s fine to delete all files here.
4. Go to your hearts of iron IV install folder. This is usually C:Program Files (x86)SteamsteamappscommonHearts of Iron IV if you use Windows.
5. Run a file called ‘launcher-installer-windows’. Use that to uninstall the launcher, then open it up and re-install it.
6. Unsubcribe/Resubscribe to this mod.
7. Run the launcher, enable this mod, and run the game.
Download1. Delete mods_registry.json
2. Open up mod folder
3. Delete all files that start with 'ugc'. If you’ve never manually installed any mods, then it’s fine to delete all files here.
4. Go to your hearts of iron IV install folder. This is usually C:Program Files (x86)SteamsteamappscommonHearts of Iron IV if you use Windows.
5. Run a file called ‘launcher-installer-windows’. Use that to uninstall the launcher, then open it up and re-install it.
6. Unsubcribe/Resubscribe to this mod.
7. Run the launcher, enable this mod, and run the game.
Revisions:
Old revisions of this mod are available below. Click the link to download.
Hello everyone! This weeks topic will be the side effects of war: Occupation and Resistance.
Resistance
The main goal of modeling local resistance in HOI4 is to remove whack-a-mole of rebels running around and to model the strategic problems with occupying large chunks of enemy territory.
Resistance
The main goal of modeling local resistance in HOI4 is to remove whack-a-mole of rebels running around and to model the strategic problems with occupying large chunks of enemy territory.
Each occupied state you control has a resistance value indicating the strength of the resistance there. It will slowly grow over time. To reduce or halt growth you need to station troops in the area (preferably special divisions with military police support battalions which are very effective for this) or lower your occupation policy for the nation in question.
As the resistance grows in an area it has several effects:
- available supply is reduced creating bottlenecks
- your enemies get increased intel and will be able to see more of what is going on
- factories will suffer from sabotage and will need to be repaired
- troops will take more attrition
So it’s important to station troops to combat this, but of course that ties up valuable divisions you might want to use to fight the enemy. You can also appoint ministers with the Prince of Terror trait which will help to combat resistance growth in your occupied areas.
Occupation policies
You can set occupation policies for each nation you occupy. They range from Gentlest to Harshest, where harshest has the most aggressive resistance growth but lets you exploit the most
Gentlest:
– least factories
– local resources
– least resources
+ most manpower
+ less resistance growth
Harshest:
+ most resources
+ most factory output
+ most resources
– no manpower
– fastest resistance growth
Occupation policies
You can set occupation policies for each nation you occupy. They range from Gentlest to Harshest, where harshest has the most aggressive resistance growth but lets you exploit the most
Gentlest:
– least factories
– local resources
– least resources
+ most manpower
+ less resistance growth
Harshest:
+ most resources
+ most factory output
+ most resources
– no manpower
– fastest resistance growth
![Conference Conference](https://i.ytimg.com/vi/snpabxbepKs/maxresdefault.jpg)
Hearts Of Iron 4 Peace Conference Tournament
Handing over occupation
Unlike say EU4 or some of our other games, in Hearts of Iron a lot of the map tends to be occupied for most of the game rather than a short period, so it is important to be able to control the occupation during playing. To help with this we have included diplomatic actions where you can select states you occupy on the map and offer the occupation to an ally. This doesn’t give them more score for a future peace conference, but it does give them the benefits of the area (industry, resources etc). AI will be quite happy to hand you stuff if you are doing the heavy lifting in the war as well and you can hand over areas you don’t have troops to manage, or simply don’t care about.
http://i.imgur.com/tcVgo2U.jpg
See you all next week again when we will be talking about battle plans!