On planets or purchased from merchants. Anything that was on the ship originally cannot be destroyed, apart from the back wall. Ships can be upgraded at the Outpost after gaining a certain amount of crew members. Space travel is an integral part of the game, as traveling to the other stars and planets is necessary for progression. In order to successfully travel to other planets and star.
- Starbound Bigger Ship
- How To Upgrade Starbound Ship
- Starbound Upgrade Ship Size
- Starbound Increase Ship Size
- How To Expand Your Ship In Starbound
Jul 27, 2020
- So I did the first mission having me navigate through zero gravity with a mech and it unlocked the station allowing me to customize one. I'm not sure how to actually deploy in one. I took the parts out of the machine and went to my ship, but I can't use it. There's no option to deploy in it. Apparently there's supposed to be a button on the sidebar that does that but I don't have that.
- Upgrade modules are used for both ship and weapon upgrades. For weapons, it is simply a crafting ingredient. In the case of ship upgrades, a ship license must also be obtained. Ship licenses are obtained by recruiting crew members. Once you've recruited enough crew members (2, 4, 6.) an overlay will appear showing you license and automatically starting a quest to visit Penguin Pete at The.
- I want to make my ship bigger for storage and to be able to put more stuff down. Is there a way you can expand it? 3DS Friend code: 1263 - 6319 - 3584 Friend Safari.
Ever had trouble expanding your crew? Did you ever toil away at a merchant's quest, only to find they were unwilling to join you on your adventures? Well, here's how to solve that problem before even finding the first Artifact. And, you'll get an achievement (or two) in the process as well.
Guide to Expand Crew
![How To Expand Ship In Starbound How To Expand Ship In Starbound](https://i.ytimg.com/vi/qZvubc8rDWE/maxresdefault.jpg)
Finding NPCs
First of all: Never hire a merchant.
As the Starbound Wiki states: 'Crew members of most races can be obtained by gaining favor with regular, non-merchant NPCs through quests.' I wasted probably almost an hour on that once, and believe me, I'll never do it again.
Of course, you'll need to defeat the Erchius Crystal Mining Facility before hiring any crew, because you're bound to a single planet until then. Once you do beat that stage, there are two main options:
- Buying a Colony Deed from Frogg Furnishings, placing it in a valid house, and getting a Tenant (this guide doesn't really cover that kind of thing, so I'll explain briefly). Eventually, the Tenant may give you a quest. If you can, complete it for them, and they might ask to join your crew (explained below).
- Finding a village, dungeon, etc. and completing quests for villagers. These range from finding lost friends, to supplying crafting materials, to defeating rogue criminals. Of course, you can always decline a quest if you're not ready, and most villages have more than enough quests.
Personally, my first crew members came from a village. Both were Avian, and, due to RNG (Random Number Generation), they both turned out as.. janitors. Of course.
The villagers/Tenants, if you complete enough quests (and get lucky), will put on a Protectorate Uniform like the one you start out with. They come in various colors, depending on their job.
- White = Medic.
- Brown = Janitor.
- Purple = Tailor.
- Blue = Mechanic.
- Yellow = Chemist (Four different types of Chemist exist, explained below).
- Orange = Engineer.
- Red = Soldier.
Some of you reading this may know that you can also hire Penguins as mercenaries (they are always Soldier class). They can be hired with a dubloon purchased from the Beakeasy, but only once Dreadwing the Penguin has been defeated. This can take awhile, so don't count on Penguins being your first crew members.
In the next section, I focus on the roles of your crew members, and how to use them.
The Crew's Abilities
All crew members (except for Tailors) can be a part of your Landing Party. When you press E to interact with any member of your crew that's not a Tailor, they reveal their weapons and follow you. If you get too far away, they will beam to your location.
Every crew member has a different, beneficial ability either on the field or on the ship. Let's jump right into it:
- Medic = On the ship, gives permanent Regeneration. This becomes temporary on the field.
- Janitor = Completely useless, except for mediocre combat support in a Landing Party.
- Tailor = Always stays on the ship. If you talk to them, you can make your current clothing the official team uniform, and the rest of the NPCs will switch to your outfit.
- Chemist = Gives you stat boosts like the Medic (permanent on-ship, temporary off). Depending on their specialty, they give you Glow, Rage, Speed, or Jump boosts.
- Engineer = Makes the ship about 10% faster. The wiki is unclear as to what this really means.
- Mechanic = Decreases FTL fuel required, compounding with each additional Mechanic.
- Soldier = No benefit beyond greater damage in combat compared to other crew members. This includes Penguin mercenaries.
All crew members, except for the tailor, can engage in combat while in a Landing Party. Note that the limit for the Landing Party is three members, so choose wisely!
Expanding Your Ship
Remember: Just getting more crew members won't expand the ship. You need Upgrade Modules to do this, but this guide doesn't stretch that far.
The more crew members you get, the more you can expand your ship! Here's a list of ship expansion requirements:
- Sparrow Ship Upgrade - Requires at least 2 crew members to obtain license.
- Kestrel Ship Upgrade - Requires at least 4 crew members to obtain license.
- Falcon Ship Upgrade - Requires at least 6 crew members to obtain license.
- Eagle Ship Upgrade - Requires at least 8 crew members to obtain license.
- Condor Ship Upgrade - Requires at least 10 crew members to obtain license.
Note that fake licenses can be bought (for quite a bit of money) from the Penguin Bay in the Outpost. It's only available after the first Artifact is found.
Related Achievements
You can get two achievements for crew members:
- First Mate: Recruit your first crew member. Captain!
- Captain of the Year: Recruit at least 12 crew members. Consider starting a pension plan.
Summary
In conclusion, crews are relatively easy to get and worth every minute spent getting them. You can make combat easy and gain on-ship bonuses. Not to mention, sometimes your crew gives you a laugh as well. I got a Tailor named 'Fat', for example.
My current crew:
My Tailor named 'Fat':
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So we've already talked about building mechs in Starbound Kenworth navplus manual. 's 1.3 update. But now it's time for you to learn the basics of building your own space station in this sci-fi survival sandbox game.
Instead of having a base on a planet, you can have your own base in space. You don't have to be a land-dweller, you can be a cool kid living in the stars -- miles above everyone else.
Instead of having a base on a planet, you can have your own base in space. You don't have to be a land-dweller, you can be a cool kid living in the stars -- miles above everyone else.
Here are a few tips to get you started!
![Starbound Starbound](https://starbounder.org/mediawiki/images/thumb/4/43/Glitch_Ship_Upgrade_5.png/583px-Glitch_Ship_Upgrade_5.png)
A Mandatory Quest to Get Started
The very first room of your space station. So empty, but with so much potential. Maybe we should shop at Space Ikea?
So it's that time again, where you need to complete a quest in order to start building your own space station in Starbound. The quest is called 'Your Very Own Space Station.' And your reward is obviously right in the title.
The quest is given by human NPCs on space stations, and in order to complete this quest, you'll need:
- 50 Titanium Bars
- 50 Gold Bars
- 50 Silver Bars
- 1,000 Pixels
Upon completion, you'll be able to place a space station in orbit in the current system when you are rewarded your very own Station Transponder.
It's hard to imagine that something so small creates such large space stations.
How to Build Your Starbound Space Station
Now that you have the Station Transponder, you can start building your own space station. To start, deploy a probe into orbit in a system. It'll then start you off with a Teleporter, a Space Station Console, and an Industrial Storage Locker.
Teleporters are already common in ships when teleporting from planet to spaceship, and the Industrial Storage Locker is just another storage object. The Space Station Console is where you can have some fun. The Space Station Console allows you to adjust the gravity level inside the space station.
So not only do you have the option to float or walk around, you can also expansion slots.
Expansion slots look like this aboard your space station.
Types of Rooms
Currently, it looks like there are only two special rooms for the Space Station, which are the Mech Bay and Mech Assembly Room. Aside from those special rooms, most of the other rooms available right now are only structural: T-Junction, Horizontal Corridors, etc.
However, there seem to be future plans for other rooms, like a Hangar Bay or a Research Lab. For now, let's just go over expanding your station with the rooms available and what you need.
Home Improvement
Bully scholarship edition setup exe free. When it comes to expanding your space station, you can interact with Expansion Slots, which are located between sections of your space station. In order to discern whether or not rooms can be connected, rooms listed and highlighted green means that it is possible. Otherwise, if the room is highlighted red, then that room cannot be attached.
As a side note, you cannot rotate rooms, so you must assemble the proper room that can connect from where you started.
As a side note, you cannot rotate rooms, so you must assemble the proper room that can connect from where you started.
Some of these rooms can be assembled so that entrances face a particular way, and they all possess the same ingredients for that specific room.
Starbound Room-Building Requirements
Baby gender calculator. I know creator Ighox calls himself a Space Hobo. But his station
looks fit for a Space Mercenary.
looks fit for a Space Mercenary.
There are numerous rooms that can be built and attached to your station, and each has its own set of material requirements. Here's what you'll need for all of them:
Core
- 50 Titanium Bars
- 70 Gold Bars
- 120 Silver Bars
- 200 Copper Wires
Large Core
- 450 Titanium Bars
- 600 Gold Bars
- 160 Silver Bars
- 600 Copper Wires
Mech Bays
- 50 Titanium Bars
- 80 Gold Bars
- 40 Silver Bars
- 20 Salvaged Interface Chips
Mech Assembly Room
- 50 Titanium Bars
- 70 Gold Bars
- 60 Silver Bars
- 100 Copper Wires
- 40 Salvaged Proton Limiters
T Junctions
- 50 Titanium Bars
- 60 Gold Bars
- 90 Silver Bars
- 40 Glass
- 150 Copper Wires
Corners
- 40 Titanium Bars
- 50 Gold Bars
- 60 Silver Bars
- 40 Glass
- 100 Copper Wires
Vertical Shaft
- 40 Titanium Bars
- 50 Gold Bars
- 60 Silver Bars
- 100 Copper Wires
Long Vertical Shaft
- 120 Titanium Bars
- 150 Gold Bars
- 60 Silver Bars
- 120 Glass
- 100 Copper Wires
Horizontal Corridor
- 40 Titanium Bars
- 50 Gold Bars
- 60 Silver Bars
- 100 Copper Wires
Long Horizontal Corridor
Starbound Bigger Ship
- 120 Titanium Bars
- 150 Gold Bars
- 60 Silver Bars
- 120 Glass
- 100 Copper Wires
Cross Corners
How To Upgrade Starbound Ship
- 50 Titanium Bars
- 70 Gold Bars
- 120 Silver Bars
- 200 Copper Wires
Starbound Upgrade Ship Size
Cross Junction
- 50 Titanium Bars
- 70 Gold Bars
- 120 Silver Bars
- 40 Glass
- 200 Copper Wires
Get Building!
Starbound Increase Ship Size
Hopefully, you'll make yourself right at home in your very own space station in no time. Remember to complete the mandatory quest to get started building your own space station and collect tons of titanium bars, gold bars, silver bars, glass, and other components before the big move.
Once you're done, you can truly live like a Space Lord, orbiting over all the residents below. On top of that, you can check the Chucklefish Community Forums for some design inspiration.
How To Expand Your Ship In Starbound
How was your first time building your space station? What did it look like? Let us know in the comments below.
And be sure to check out our other Starbound Guides. Here are some to get you started: